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Phasmophobia Cheat Sheet For All Ghosts

  • fdw
  • February 14, 2026
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As a paranormal investigator in Phasmophobia, your entire job is to use the right equipment and identify the ghost you’re dealing with. However, this isn’t an easy task as each ghost has its own unique abilities, evidence types, confirmation tests, and other stats. So, if you’re struggling to find the correct ghosts, here’s a cheat sheet to help you identify them all without breaking a sweat!

Here’s a Cheat Sheet For All 27 Ghosts in Phasmophobia

Image Credits: Kinetic Games

Image Credits: Kinetic Games

Image Credits: Kinetic Games

Image Credits: Kinetic Games

Image Credits: Kinetic Games

Phasmopohbia has 27 ghosts for you to identify, each with distinct evidence, unique tests, speed, and behavior. With that said, let’s take a look at each of them –

1. Banshee

Evidence: Spirit Box, DOTs, and UV

Hunt Sanity: 50% – Hunts based on the target’s sanity

Hunt Speed: 1.7 m/s

Abilities:

33% para-mic scream

15% Sanity drain if touched during the singing event

Prefers singing events

Can’t change favorite room

100% roam to target during DOTs

Will only target 1 player if inside and alive

2. Mare

Evidence: Orbs, Writing, and Spirit Box

Hunt Sanity: 40% Lights on and % 60% Lights off

Hunt Speed: 1.0-2.75 – slows as it ages

Abilities:

Can’t turn on the light

Can immediately turn off the light

Will roam away from the lights

Can’t turn off the lights

Prefers turning off lights and light-breaking events

3. Demon

Evidence: Orbs, Freezing, and UV

Hunt Sanity: 70%

Hunt Speed: 1.7

Abilities:

Can hunt 60s after smudged rather than the usual 90s

Can hunt 20s after last attempt/hunt instead of usual 25s

Crucifix range increased by 50%

4. Moroi

Evidence: Writing, Freezing, and Spirit Box

Hunt Sanity: 50%

Hunt Speed: 1.5-2.25 – Faster when average sanity is lower

Abilities:

Guaranteed spirit box

Places a curse on the player via the spirit box/para-mic, which drains sanity x2.

Incense blindness increased by 50% during hunts

5. Deogen

Evidence: Writing, DOTs, and Spirit Box

Hunt Sanity: 40%

Hunt Speed: 0.4-3.0- Faster when far away, slows to 0.4 when near the player

Abilities:

33% heavy breathing spirit box

Always has LOS with the player during hints, cannot hide

Guaranteed spirit box

6. Myling

Evidence: Writing, EMF 5, and UV

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

Can’t be heard until 12m away during hunts

Increased sound through para-mic

7. Goryo

Evidence: EMF 5, DOTs, and UV

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

DOTs only appear on the video cam and not in the player that is in the room

Can’t change fav room

Low roaming

Guarantneed DOTs

8. Obake

Evidence: EMF 5, DOTs, and UV

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

Rare 6-finger handprint

25% chance not to leave UV

Changes models for a single blink at least once in the standard hunt

Guaranteed UV

Fingerprints disappear 2x faster

9. Hantu

Evidence: EMF 5, Orbs, and Freezing

Hunt Sanity: 50%

Hunt Speed: 1.4-2.7

Abilities:

Freezing breath during hunts

Can’t turn on the breaker

More likely to turn off the breaker

Guaranteed freezing

10. Oni

Evidence: EMF 5, Freezing, and DOTs

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

Drains 20% during events

Will never do airball events

more active around multiple players

More likely to appear as a full ghost model during events

11. Jinn

Evidence: EMF 5, Freezing, and UV

Hunt Sanity: 50%

Hunt Speed: 1.7/2.5 0 2.5 when breaker is on, has LOS and -3m

Abilities:

Can’t turn off the breaker

If breaker Oo, can drop nearby player’s sanity 25% with EMF 2 or EMF 5 at the breaker

12. Onryo

Evidence: Orbs, Freezing, and Spirit Box

Hunt Sanity: 60%

Hunt Speed: 1.7

Abilities:

Will attempt hunt at any sanity after extinguishing flame 3 times

Priorities blowing out flames over crucifixes in attempting hunts

More likely to extinguish the more players that are dead

13. Phantom

Evidence: Spirit Box, DOTs, and UV

Hunt Sanity: 50%

Hunt Speed: – 1.7 m/s

Abilities:

Doesn’t appear in photos

Taking a photo will cause the ghost to disappear

Less visible during hunts

Will lose 0.5 sanity/s in the heartbeat range of the ghost during hunts

14. Thaye

Evidence: Orbs, Writing, and DOTs

Hunt Sanity: 75%

Hunt Speed: 1.0-2.75 – slows as it ages

Abilities:

Ages every 1-2 minutes while the player is nearby

More active when younger

Age response increases on the Ouija board

15. Poltergeist

Evidence: Writing, Spirit Box, and UV

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

Will throw an item every 0.5 seconds during hunts with long range

Higher chance of throwing objects

Poltergeist explosion

16. The Mimic

Evidence: UV, Freezing, and Spirit Box

Hunt Sanity: 12%-100% depending on the currently mimicked ghost

Hunt Speed: Copies the speed of the currently mimicked ghost

Abilities:

Guaranteed orbs

Changes ghost behavior every 30-180 seconds

Copies the behavior of other ghosts

17. Raiju

Evidence: EMF 5, DOTs, and Orbs

Hunt Sanity: 50% and 66% if near active player equipment

Hunt Speed: 1.7 / 2.5

Abilities:

Causes electronic disturbance from electronic hunts instead of 10m

18. The Twins

Evidence: Spirit box, EMF 5, and Freezing

Hunt Sanity: 50%

Hunt Speed: 1.53-1.87

Abilities:

Can do 2 interactions at the same time. One is in the normal range, and one is in the extended range.

19. Revenant

Evidence: Orbs, Freezing, and Writing

Hunt Sanity: 50%

Hunt Speed: 1.0 / 3.0

Abilities:

It will gradually slow down again once it reaches the player’s last known location.

20. Wraith

Evidence: EMF 5, DOTS, and Spirit Box

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

Will never interact with salt

Can teleport to a random player, leaving EMF 2 or EMF 5 at the new location

21. Shade

Evidence: EMF 5, Freezing, and Writing

Hunt Sanity: 35%

Hunt Speed: 1.7

Abilities:

Only a ghost that can appear as a shadow or translucent ghost on the summoning circle

Prefers the shadow model in events

Won’t hunt or do more events in the same room as the player

Do more events mean the lower the average sanity

22. Yokai

Evidence: Orbs, Spirit Box, and DOTS

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

More active when talking near it

Detection distance is less than 2.5m during hunts

23. Spirit

Evidence: EMF 5, Spirit Box, and Writing

Hunt Sanity: 50%

Hunt Speed: 1.7

Abilities:

Will wait 180s after being smudged to hunt again instead of the standard 90s

24. Yurei

Evidence: Orbs, Freezing, and DOTs

Hunt Sanity: 60%

Hunt Speed: 1.7

Abilities:

Only ghost that can close/interact with exit doors outside of hunt events

Smudging traps in the room for 90s

Can shut a door, and drop the sanity of nearby players by 15%

25. Gallu

Evidence: EMF 5, UV, and Spirit Box

Hunt Sanity: 40%-60%

Hunt Speed: 1.36 – 1.96

Abilities:

Can switch between normal, enraged, and enraged

Instantly after the crucifix burn

26. Obambo

Evidence: Writing, UV, and DOTs

Hunt Sanity: 10%-65%

Hunt Speed: 1.45 – 1.96

Abilities:

Hunt duration gets decreased by 20% when beginning in an aggressive state

Will switch between aggressive and calm states

27. Dayan

Evidence: EMF 5, Ghost Orbs, and Spirit Box

Hunt Sanity: 45%, 50,% and 65%

Hunt Speed: 1.2 / 2.25 and 1.7

Abilities:

33% chance to add heavy breathing with the spirit box when within 1m of a ghost

Incredibly quick hunting speed, but slows down as the target gets closer

Phasmophobia‘s 2026 Roadmap is Here!

Phasmophobia’s future looks bright. Image Credits: Kinetic Games

Phasmophobia is a game that debuted in 2020 as Early Access, and ever since, we’ve all been wondering when it will see a full release. Well, the wait is almost over. Developer Kinetic Games has shared a roadmap and confirmed that version 1.0 will launch sometime in 2026.

The 1.0 update isn’t just a full release. You can expect to see some brand-new additions, new maps, ghost models, and whatnot. If that wasn’t enough, there’s also a Switch 2 version in the works alongside other things.

With that said, have you managed to find all ghosts in Phasmophobia? Let us know in the comments below!

This post belongs to FandomWire and first appeared on FandomWire

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